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How to make fractals with a 3d look


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#1 Funkdude

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Posted 18 February 2009 - 10:24 AM

This is my 2000th post :D, so i thought idd best make it count, ive been making fractals for a few days and they are very pleasing to the eye, genetica can make some stunning ones, and heres how,

1- Start a new texture in Genetica; just click the empty page, or go to file, new. (or ctrl+n)

2- right click the empty black square and hover above insert-generate-noise and click noise

empty.jpg

3- youll now have a noise node, you can play a bit with the values, but for this one i used the values in the image.

noise.jpg

4- we'll put a change bci node below it to make it a bit more contrasted, do this by right clicking the noise and click, insert below-color-change BCI, the new node appears instantly, and set autofix in the change bci parameters to "yes".

fix.jpg

5- we will be using this noise several times with this texture, so place a group underneath, right click the noise then go to, insert below-group-group and click it

youll now have this,

group.jpg

6- click the edit tab and you'll be "inside" the group, relax, you are still behind your computer, its genetica playing mind games, at the left you see a tab called group inputs below the contributors tab, with the noise you made as a thumbnail.

thumb.jpg

you can drag this thumbnail into the empty node, please do this.

now the noise sits in the empty node, this means you placed a reference in your group, using references speeds rendering up and saves you from making the same noise over and over.

7- right click the reference and go to, insert below-color-colorize, now this appears;

colorize.jpg

underneath there is a properties tab that shows the current gradient, click edit to enter the color zone (niNInininiNInini)

now you see a gradient window pop up with your custom gradients (i have alot) and underneath the current gradient.

color.jpg

we'll edit the current one, click the middle and select a color with the wheel, a full color works best, with no black or white in it, now click "OK"

you'll see that the noise is colored now.

8- right click the colorize node and go to, insert below-3D-transmit and click it, you now have this,

transmit.jpg

9- now drag another reference into the empty node above the transmit node and you'll see that the noise will be distorted in an interesting way, we are close to what we want now.

10- there are alot of sliders in the properties tab of the transmit node, feel free to play a bit (with sample density low for playing, this updates faster sou you can almost instantly see what you are doing, for rendering it looks generally better at a higher density like 6 or 8 ) for this preset we will use the values in this image;

properties_transmit.jpg

11- right click the transmit node and go to insert below-filter-fractalize, now the fractalize node appears underneath, it doesnt look very refined but that comes in step 12.

12- use these values to make the fractalized image look like it overlaps itself faking depth, play with these values for other interesting effects.

fractalise_set.jpg

13- you can now render it all to see how it looks, or tweak further with color changes, noise changes, what ever you like, have fun!


[Edit, typo's and readability]

Edited by Funkdude, 19 February 2009 - 01:28 AM.

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#2 Funkdude

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Posted 18 February 2009 - 10:27 AM

And here are the results :D

Tutorialfractal.jpg

Attached File  Tutorialfractal.gtx   4.21KB   491 downloads

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#3 MonsterMind

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Posted 18 February 2009 - 10:53 AM

An other area to explore! Thank you for the tutorial. :D
I love swimming but more than that I love Genetica!


#4 Funkdude

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Posted 18 February 2009 - 11:20 AM

It wasnt easy to make, but it was my pleasure, i hope you find it useful :D , here are some more fractals i maed this way http://funkdude.deviantart.com/

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#5 Music3000

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Posted 18 February 2009 - 12:55 PM

Nice results :D

#6 MonsterMind

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Posted 18 February 2009 - 12:59 PM

It wasnt easy to make, but it was my pleasure, i hope you find it useful :D , here are some more fractals i maed this way http://funkdude.deviantart.com/


Nice work. :good:
I love swimming but more than that I love Genetica!


#7 Silkrooster

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Posted 18 February 2009 - 06:19 PM

I like that. Very nice job. :D

#8 Atlas

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Posted 18 February 2009 - 07:11 PM

This is my 2000th post :D, so i thought idd best make it count,

Well it would have been an achievement even if you just spammed your way to 2000 posts, but this is even better. :good: Nice tutorial, and congratulations on making "Guru" rank. :D I wonder who will be first to unlock the super-secret 4000 post rank. :D

#9 Cyngjoe

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Posted 18 February 2009 - 11:03 PM

Well it would have been an achievement even if you just spammed your way to 2000 posts, but this is even better. :D Nice tutorial, and congratulations on making "Guru" rank. :good: I wonder who will be first to unlock the super-secret 4000 post rank. :D


Is there a prize?

#10 Funkdude

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Posted 19 February 2009 - 01:24 AM

Thanks haha, well i try to smap the least i can :good:

for the uberspecial 4000 rank my money is on Sethren :D

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#11 Funkdude

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Posted 19 February 2009 - 01:36 AM

Here is another one made with a simmilar set-up

Attached File  Infernal_fractal.gtx   4.83KB   393 downloads
infernal_fractal.jpg

(Big image, but this way more detail is seen :D )

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#12 Allen 1

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Posted 19 February 2009 - 02:14 AM

That last one is trippy. Looks like something under a microscope or inside a nubula. :D

#13 Cyngjoe

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Posted 19 February 2009 - 11:02 AM

Thanks haha, well i try to smap the least i can :good:

for the uberspecial 4000 rank my money is on Sethren :D


I'd say that's a silly bet.
Using posts per day it'll take Sethren another 950 days to get there. You'd be there in 660.

Edit - oh yeah, fantastic fractals Funk.

Edited by Cyngjoe, 19 February 2009 - 11:03 AM.


#14 Funkdude

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Posted 19 February 2009 - 11:12 AM

Thanks :good:

well concerning the posts, i think Sethren posts more textures then me :D so those count more :D

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#15 Funkdude

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Posted 19 February 2009 - 12:05 PM

Another one made this way,

Posted Image

(it really shows the power of Genetica, just experiment with the noises and properties :D of the tutorial gtx)

Edited by Funkdude, 19 February 2009 - 12:07 PM.

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