Ok been working on a texture and I am having problems with getting glass to look right... what I am trying to create is like a a glass capsule shape to be used as a progress bar in the game I am working on. Cant seem to get it clear enough to see progress bar and shiny enought to reflect well... trying to get a long highlight to show up but its just not happening... BTW I am using styles and canvas. yes I know this is something different for me :-)
Thanks Gordon
Glass
Started by gordon, Mar 18 2012 03:28 PM
6 replies to this topic
#1
Posted 18 March 2012 - 03:28 PM
Our Website: Westmarch Studios
There are only 10 types of people in the world:
Those who understand binary, and those who do not.
There are only 10 types of people in the world:
Those who understand binary, and those who do not.
#3
Posted 18 March 2012 - 04:47 PM
thank you... yes i do... but want it more shiny... Have to head to work but I will post in the morning kind of what I am looking for....
Our Website: Westmarch Studios
There are only 10 types of people in the world:
Those who understand binary, and those who do not.
There are only 10 types of people in the world:
Those who understand binary, and those who do not.
#4
Posted 19 March 2012 - 06:24 AM
With what you sent I was able to figure it out :-) will post a gtx later with the style.. Thanks!
Our Website: Westmarch Studios
There are only 10 types of people in the world:
Those who understand binary, and those who do not.
There are only 10 types of people in the world:
Those who understand binary, and those who do not.
#5
Posted 19 March 2012 - 08:13 AM
Here is what I came up with...
Attached Files
Our Website: Westmarch Studios
There are only 10 types of people in the world:
Those who understand binary, and those who do not.
There are only 10 types of people in the world:
Those who understand binary, and those who do not.
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