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No Anti-aliasing on my texture


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#1 Allen 1

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Posted 12 February 2012 - 04:57 PM

I have a rather nifty idea i am working on but i am stumped as to how to make the rings anti-aliased here. Any help would be great.

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#2 Bizany

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Posted 12 February 2012 - 09:51 PM

Apply the anti-aliasing manually. Your curve map used to modify the gradient is comprised of absolute values (I don't know how to say it?). There's no drop off in the curves. If you add just a little bit, it will anti-alias itself.

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#3 Silkrooster

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Posted 12 February 2012 - 10:43 PM

Anti-aliasing is actually a form of a blur. But its usually 1 pixel wide. So you should be able to simulate it using a blur node with a very low value.

#4 Allen 1

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Posted 13 February 2012 - 12:29 AM

Apply the anti-aliasing manually. Your curve map used to modify the gradient is comprised of absolute values (I don't know how to say it?). There's no drop off in the curves. If you add just a little bit, it will anti-alias itself.


Had not thought of that. Thank you.




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