No Anti-aliasing on my texture
Posted 12 February 2012 - 04:57 PM
Posted 12 February 2012 - 09:51 PM
Posted 13 February 2012 - 12:29 AM
Apply the anti-aliasing manually. Your curve map used to modify the gradient is comprised of absolute values (I don't know how to say it?). There's no drop off in the curves. If you add just a little bit, it will anti-alias itself.
Had not thought of that. Thank you.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users