This is why some of the techniques used are the same as his.
My goal was to create a highly detailed flame that could be easily modified to allow for maximal customization, and I believe I have succeeded.
For those of you who wants to see this in all it'd detail, I dare you to render it in 6000*6000 resolution.
Feel free to improve it, and feel free to post your own flames created with this.
Have fun.
PS: Also, if you are interested in using this in your own projects, you can find info about that in the gtx, under the contributers section.













