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Funky stuff?


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#61 Funkdude

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Posted 29 February 2012 - 01:57 PM

Thanks I guess haha. :-p

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#62 Funkdude

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Posted 07 March 2012 - 03:44 PM

Another freebie! This time its stucco! It comes with a normal- and specular map. As well as a free HDR environmentmap/cubemap! Get it here! Enjoy!

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#63 Silkrooster

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Posted 07 March 2012 - 09:58 PM

I think it could also work for skin or paper. Nice job BTW.

#64 Funkdude

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Posted 07 March 2012 - 11:18 PM

Thanks! Yeah with some tweaks you could get other materials as well.

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#65 Funkdude

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Posted 11 April 2012 - 02:16 AM

Í'm back online! I had some issues with my ISP, and after they installed a new modem im back in the air.

#66 Funkdude

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Posted 15 April 2012 - 01:04 PM

Hi Guys!

A while ago i made a tundra-terrain texture. I havent been very active on the forum lately (busy times) but i still lurk and love the new additions :)

Here is the tundra texture :)

Tundra512.png

Larger render and pre-rendered files downloadable here: http://kay-vriend.name/

Attached Files



#67 MonsterMind

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Posted 15 April 2012 - 01:20 PM

As always ti is amazing work. :clap: :clap: :clap: :clap: :clap: :clap: :clap: :clap: :clap: :clap:
I love swimming but more than that I love Genetica!


#68 JanLien

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Posted 15 April 2012 - 01:27 PM

Wow, this is one fo the best textures I have seen in this forum. :notworthy:

I wish I could make something like this.

#69 Funkdude

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Posted 15 April 2012 - 01:39 PM

Thanks! The key is the last 2 parts of the texture. The full light node where overall lighting is determined, And the point light where the crisp hard shadows come from.

#70 Silkrooster

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Posted 15 April 2012 - 08:46 PM

Lighting and shadows are a key player in any realistic texture. Excellent job BTW.

#71 Funkdude

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Posted 17 April 2012 - 07:09 AM

Here is my latest addition:

Posted Image

More here: http://kay-vriend.name/
Enjoy!

#72 Silkrooster

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Posted 17 April 2012 - 09:11 PM

Sweeet.... :thumbsup:

#73 Funkdude

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Posted 20 April 2012 - 12:15 PM

Thanks! Much appreciated. More coming too, I know I have unfinished packs/filters, but this medieval theme is pretty neat and a good challenge since I'm more naturally inclined towards sci-fi haha.

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#74 Silkrooster

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Posted 20 April 2012 - 10:30 PM

Yeah, make you wonder why Extremely dark corridors of a castle and aliens are so attractive (media wise).

#75 Funkdude

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Posted 25 April 2012 - 05:59 AM

Perhaps because we all grew up with the themes? Both themes are radically different from what we see everyday.




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