Edited by manleystanley, 06 December 2004 - 10:41 PM.
Jump through hoops
Posted 06 December 2004 - 10:39 PM
Posted 07 December 2004 - 10:13 AM
Posted 07 December 2004 - 10:30 PM
Posted 08 December 2004 - 09:06 AM
I do all my own stuff for TG, so I was looking for a good texture program; I have others but rearly get what I want out of them. So far the only thing I can't get for a texture out of WW is water and metal; no metalic sheen.
Posted 08 December 2004 - 11:13 AM
"hmmm... Don't recognise then name. So I don't know what you have done"
You highjacked my texture in the chipped plaster forum Nov 27th and i said i would provide a few more GTX files you could work on for your own presets on Dec 1st... don't know if you had checked that out yet?
Posted 08 December 2004 - 12:07 PM
I mean I don't recognsise the name from any of my TG forums or gallery sites.
Posted 08 December 2004 - 05:33 PM
Posted 08 December 2004 - 10:15 PM
Posted 09 December 2004 - 09:04 AM
old wall paper.
Posted 09 December 2004 - 09:29 AM
In the Bevel section, try playing with the Curve property. That should do what you want.
WW needs a convex/concave surface setting for it's tiles.
Posted 09 December 2004 - 07:34 PM
my dry earth. ok, but not quite good enough.
Posted 09 December 2004 - 10:31 PM
Posted 10 December 2004 - 01:41 PM
Ok, I understand better what you want now. If you switch to Genetica 2 when it comes out I will be happy to help you achieve this effect, but I do not think it's possible with the Wood Workshop.
nope, I need to be able to dome or depress the center of the cell to get the effect I want. Curve only seems to effect the roundness of the edge.
Posted 10 December 2004 - 04:06 PM
Posted 11 December 2004 - 05:09 AM
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