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Taamalus

Member Since 20 Dec 2014
Offline Last Active Sep 28 2016 04:12 PM

Posts I've Made

In Topic: PBR

16 September 2016 - 06:37 PM

For PBR/PBS textures, make 'Color Only Render', your best friend. Some features in the Substance Lab and other nodes will be ignored by the rendering process, but this is on purpose. Anything affecting the material through lights/lighting, will need its own Noise Lab, Height and/or Normal Map, and it will be used by the shader of your 3D software or game engine.

 

I think, all Genetica needs are some good tutorials.  :)


In Topic: Cut and Tile Lab - scramble issue

27 June 2016 - 07:38 PM

Hmm, maybe my English is unclear. Below is a image explanation.

looks not good

http://i.imgur.com/XpMrbqD.png

looks as I need, but it needs double adjustments for any changes.

http://i.imgur.com/Kt2GglU.png

 

not sure how to link this.