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Handdrawn (like) Textures


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#1 p6r

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Posted 18 July 2015 - 02:52 AM

Hello,

 

I have found a way to add "light" all around the shapes ! The "3D handdrawn effect" is better as you can see on the first texture.

If we add "light" only at the left top of the texture for example, we can't use it following the light direction in a 3D engine. See the difference on the right texture !

 

It's the same Genetica file with or without the "light around" trick :

 

RocksHandDrawnAnti.png     Rocks.png

 

6R



#2 p6r

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Posted 19 July 2015 - 12:52 AM

Another example with or without Antialasing :

 

PavementHandDrawnAnti.png     PavementHandDrawnNoAnti.png

 

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#3 Funkdude

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Posted 20 July 2015 - 01:58 AM

Those look amazing! I love the edge damage.



#4 p6r

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Posted 21 July 2015 - 11:21 PM

Thanks Funkdude.

 

With all these files and ways to do I can make Variants (add, delete, break some parts of the texture) to avoid monotony.

 

StonesHandDrawnAnti.png     StonesHandDrawnAntiVariant1.png

 

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#5 p6r

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Posted 24 July 2015 - 01:42 AM

I have worked further and further on this kind of Render : edge, shadows,...

Here I have found a very good one : A cartoonish "Metal" texture, from a very simple one to a complex one... to destroy !!!!!!!!!!!!!!!!!!!!!!!!!!   :boxing:

 

3DHandDrawnRandomMetal.png     3DHandDrawnRandomMetal1.png

 

3DHandDrawnRandomMetal2.png     3DHandDrawnRandomMetal2Broken.png

 

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#6 p6r

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Posted 25 July 2015 - 01:20 AM

Other variants easy to do : Distortion and another color !

 

3DHandDrawnRandomMetal2Toonish.png     3DHandDrawnRandomMetal2Toonish2.png

 

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#7 Poseidon

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Posted 26 July 2015 - 10:52 PM

Thanks Funkdude.
 
With all these files and ways to do I can make Variants (add, delete, break some parts of the texture) to avoid monotony.
 
StonesHandDrawnAnti.png     StonesHandDrawnAntiVariant1.png
 
6R

I love this one.




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