Posted 25 April 2006 - 06:36 AM
Posted 25 April 2006 - 11:06 AM
I suspect that it might not be hanging. If you render at 1024 with anti-aliasing turned on, it may stay at a certain percentage for a few minutes, but will keep going after that. You might want to try turning off anti-aliasing for test renders, and only using it for final renders.
> why does it take so long to render something which seems so simple compare a rendering a hole scene?
Wood Workshop textures are the equivalent of applying several hundred high resolutions filters in a photo-editor right after the other. Many scenes are simpler than that.
What processor does your computer have?
Posted 25 April 2006 - 01:01 PM
I did left it running for a quite some time, but I will leave it for longer next time.
I tried it on a intel 3.2 Gig machine as well as a dual AMD 2.8 Gig.
Posted 25 April 2006 - 03:48 PM
Don't know which system is your main one, but I'll mention that Wood Workshop uses an older version of the Microsoft .NET Framework (version 1.1) and that some AMD users have reported noticeable speed improvements when switching to the newest version of the .NET Framework (version 2.0).
If you would like to experiment with upgrading your version of the .NET Framework, here are some tips:
- You can check which version(s) of the Microsoft .NET Framework you have by looking in the Add/Remove Programs list.
- Version 2.0 can be download here: http://www.microsoft...&displaylang=en
- Important note: Multiple versions of the .NET Framework can be installed simultaneously, and the Wood Workshop will continue to use the older version even after the new version is installed. In order to force Wood Workshop to use the newest version, after installing .NET 2.0, uninstall the older versions.
Posted 26 April 2006 - 08:30 AM
Have you heard if Microsoft .NET Framework 2.0 speed up Genetica 2.5 Pro too? I'm not using AMD and I'm using M.NF 1.1.
Atlas, Should I use 2.0?
Has anybody else used G2.5P with M.NF 2.0? What was the results?
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Posted 26 April 2006 - 02:01 PM
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