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Bug when importing image as environment

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#1 Funkdude


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Posted 25 February 2019 - 03:50 AM

When importing an image into the env editor, this happened:

(Its a 16K PFM map)

Genetica 4.0.1 Studio Edition
Copyright © 2003-2013 Spiral Graphics Inc.
All Rights Reserved.
Monday, 25 February 2019

OS: Microsoft Windows 10 Pro
.NET version: 4.0.30319.42000
Working set: 312.7461
Total physical mem: 16326
Total virtual mem: 134217727
Architecture: 64-bit
Number of cores: 8
Screen res: 1920 x 1080
Graphic card: NVIDIA GeForce GTX 1070
Driver version:
Driver last modification: 02/06/2019
Total video memory: 4095
OpenGL version: 4.6.0 NVIDIA 418.91
GLSL version: 4.60 NVIDIA
Max quantity of texture units: 32
Max texture size: 32768

EXCEPTION System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
   bij SpiralGraphics.TexBase.ImageMap.b(ImageMap A_0, Boolean A_1, Bitmap A_2, Boolean A_3)
   bij u8.a(Object A_0, avi A_1)
   bij xf.Invoke(Object A_0, avi A_1)
   bij wv.a(Object A_0, ti A_1)
   bij u8.a(Object A_0, TabControlEventArgs A_1)
   bij System.Windows.Forms.TabControl.OnSelected(TabControlEventArgs e)
   bij System.Windows.Forms.TabControl.WmSelChange()
   bij System.Windows.Forms.TabControl.WndProc(Message& m)
   bij System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

De objectverwijzing is niet op een exemplaar van een object ingesteld.



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#2 Carel5103


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Posted 26 February 2019 - 08:29 AM

I don't know about  version 4 but in my 3.5 it has issues with large (K ) images. It is very sluggish and crashes sometimes. I can work with anything up to 8k.

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