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Random Dots?


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#1 Angharamad

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Posted 24 February 2017 - 07:13 PM

I'm trying to make a mask with randomly generated circular dots similar to the cells noise generator. Using the cells setting gets me "close" to what I want BUT not quite. Even with the irregularity setting turned all the way down there are still cells that come out non-circular. What I need is basically something to generate randomly sized perfect circles in a random pattern similar to the cell but without the elongation. Anyone know if how to do this?

Edited by Angharamad, 24 February 2017 - 07:13 PM.


#2 MonsterMind

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Posted 08 March 2017 - 04:14 AM

Do you mean something like this:

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Edited by MonsterMind, 08 March 2017 - 04:22 AM.

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#3 Angharamad

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Posted 08 March 2017 - 05:15 AM

Those are in a grid. I was thinking more randomly scattered. Thank you for the response though. I found that I can do a version of what I want in Texture Maker Advanced BUT the program is buggy and hasn't been updated since I think 2007? So it's very tedious.

#4 Funkdude

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Posted 20 March 2017 - 07:37 AM

You could use a regions node.



#5 Sign Guy

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Posted 20 March 2017 - 10:10 AM

Or you could just take a dot and use the patches feature of the Synthesis node which will give you control of size, number per layer and type of distribution.


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#6 Angharamad

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Posted 20 March 2017 - 05:59 PM

The patches node was a very good idea.  My only issue with it so far is that the synthesis creates partly opaque artifacts on the dots that I can't seem to figure out which switch to flip to prevent.  I will play around with it more till I find it.  Thank you all for your assistance with this!



#7 Vicces1212

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Posted 19 April 2017 - 01:53 AM

It seems like the Regions node can do the trick! ;)

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